Sunday, April 10, 2011

Details Details

Okay, so while I'm working on the robot mode, I still need to worry about the alt mode and if it's ready to post online on a 3d marketplace.  I've looked at some that are available online and they're insanely more detailed than what I have here, but they aren't filling the low-poly game model market.  I'm hoping to go into that with my models, but still, I know I should still polish the model a bit.  So I'm posting more pictures of it to get some input on changes that need to be made and details that should be added.
Front view

Top view

Side view

Turret
 I'm planning on adding a few details on the turret here.  There are some canisters that go in the front on both sides of the barrel that need to be added, along with a small cage that goes around them.  I didn't show a back view of it because there isn't anything there - I need to add some windows onto it.  I'm not going to worry about the railing that goes above the barrel on the turret though.

Bumper
 I'm planning on rounding out the sides of the bumper here with some beveling.  I'm really trying to get rid of some of the sharper edges on the model.

Side panels
 No planned changes here, there's just not much detail on this part of the vehicle, except maybe a few metal slats on the big bumper here.

So what say you?  Is there anything else I'm missing?  Is it worth posting online?  Should I even bother?

Friday, April 8, 2011

Protofriday - Cold Feet

Since finishing the alt mode (though there are a few pieces I think I might go back and add on sometime), I've been working on cutting it apart and adding in the robot bits.  I started with the feet first since it quickly became apparent that my original idea for them wouldn't work.  And then the second idea wouldn't work.  And now the idea I'm going with kinda works, but still has it's problems.

As you might be able to see from this horrendous screen-grab, the section behind the front wheel folds down along the cockpit, the wheel folds back, the bump rotates and folds up and the foot assembly rotates out of the first section.... man, I'm having trouble keeping up with it and I made it myself.


The biggest problem that shows up is how absurdly small the foot will be.  For it to fit within the section behind the front wheel it needs to be very small and flat.  I've made toes and a heel that fold out but it's still so small I'm afraid it wouldn't be able to hold him up if it were a figure.  I don't like the joint system I'm using either, with the giant cog-thingees creating the ankle joint, and the huge pivot on the foot itself.


I'm thinking I'll revamp most of it, replacing the ankle system here with a normal ball-and-socket and extending the back of the foot out to allow for a bigger toe and heel.  Right now both of them rotate out, but I'll probably change them to sliding out so I can make them wider as well.

In all though, the feet are going to be damn small.  And unfortunately, I'm still learning with Lightwave and every change I make takes way too long.  I'm getting more comfortable with it though and hopefully more revamps will come about quicker.